121 cards found.

Order of the Ebon Hand

Creature Cleric Knight   2 / 1   {B}{B} (2)

Protection from white
{B}: Order of the Ebon Hand gains first strike until end of turn.
{B}{B}: Order of the Ebon Hand gets +1/+0 until end of turn.



Color Identity: B,Black
Printings:
Pro Tour Collector Set (Common)
Pro Tour Collector Set (Common)
Pro Tour Collector Set (Common)
Pro Tour Collector Set (Common)
Pro Tour Collector Set (Common)
Pro Tour Collector Set (Common)

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Overgrowth

Enchantment Aura   {2}{G} (3)

Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {G}{G}.



Color Identity: G,Green
Printings:
Ninth Edition (Common)

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Plains

Basic Land Plains   (0)

({t}: Add {W}.)



Color Identity: White
Printings:
Zendikar Rising (Common)
Zendikar Rising (Common)
Zendikar Rising (Common)
Zendikar Rising (Common)

Foreign Names:
Korean

Formats:

Powerleech

Enchantment {G}{G} (2)

Whenever an artifact an opponent controls becomes tapped or an opponent activates an artifact's ability without {t} in its activation cost, you gain 1 life.
The Forest of Argoth has developed a resistance to mechanical intrusion.

This card is on the reserved list.


Color Identity: G,Green
Printings:
Antiquities (Uncommon)

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Prophecy

Sorcery {W} (1)

Reveal the top card of target opponent's library. If it's a land, you gain 1 life. Then that player shuffles their library.
Draw a card at the beginning of the next turn's upkeep.



Color Identity: W,White
Printings:
Homelands (Common)

Foreign Names:

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Radjan Spirit

Creature Spirit   3 / 2   {3}{G} (4)

{t}: Target creature loses flying until end of turn.



Color Identity: G,Green
Printings:
Fourth Edition Foreign Black Border (Uncommon)

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Rakalite

Artifact {6} (6)

{2}: Prevent the next 1 damage that would be dealt to any target this turn. Return Rakalite to its owner's hand at the beginning of the next end step.



Color Identity:
Printings:
Rinascimento (Uncommon)

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Rakdos Ickspitter

Creature Thrull   1 / 1   {1}{B}{R} (3)

{t}: Rakdos Ickspitter deals 1 damage to target creature and that creature's controller loses 1 life.
"Our thrulls dissolve from the inside out in a matter of days. Shoddy work, but they're a scream while they last."
—Uzric, Rakdos guildmage



Color Identity: B,R,Black,Red
Printings:
Dissension (Common)

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Rashka the Slayer

Legendary Creature Human Archer   3 / 3   {3}{W}{W} (5)

Reach (This creature can block creatures with flying.)
Whenever Rashka the Slayer blocks one or more black creatures, Rashka gets +1/+2 until end of turn.
"Rarely be the prey so haughty as to hunt the hunter."
—Baron Sengir



Color Identity: W,White
Printings:
Homelands (Uncommon)

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Rathi Dragon

Creature Dragon   5 / 5   {2}{R}{R} (4)

Flying (This creature can't be blocked except by creatures with flying or reach.)
When Rathi Dragon enters the battlefield, sacrifice it unless you sacrifice two Mountains.



Color Identity: R,Red
Printings:
Ninth Edition (Rare)

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Relic Bind

Enchantment Aura   {2}{U} (3)

Enchant artifact an opponent controls
Whenever enchanted artifact becomes tapped, choose one —
• Relic Bind deals 1 damage to target player or planeswalker.
• Target player gains 1 life.



Color Identity: U,Blue
Printings:
Fourth Edition Foreign Black Border (Rare)

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Reroute

Instant {1}{R} (2)

Change the target of target activated ability with a single target. (Mana abilities can't be targeted.)
Draw a card.
Three hundred years of practice thwarted by an instant of mischief.



Color Identity: R,Red
Printings:
Ravnica: City of Guilds (Uncommon)

Foreign Names:

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Rukh Egg

Creature Bird Egg   {3}{R} (4)

When Rukh Egg dies, create a 4/4 red Bird creature token with flying at the beginning of the next end step.

Illus. Mark Zug


Color Identity: R,Red
Printings:
Magic Online Promos (Rare)

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Runesword

Artifact {6} (6)

{3}, {t}: Target attacking creature gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, sacrifice Runesword. If the creature deals damage to a creature this turn, the creature dealt damage can't be regenerated this turn. If a creature dealt damage by the targeted creature would die this turn, exile that creature instead.



Color Identity:
Printings:
The Dark (Uncommon)
The Dark (Uncommon)

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Safe Haven

Land (0)

{2}, {t}: Exile target creature you control.
At the beginning of your upkeep, you may sacrifice Safe Haven. If you do, return each card exiled with Safe Haven to the battlefield under its owner's control.



Color Identity:
Printings:
Pro Tour Collector Set (Rare)

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Seraph

Creature Angel   4 / 4   {6}{W} (7)

Flying
Whenever a creature dealt damage by Seraph this turn dies, put that card onto the battlefield under your control at the beginning of the next end step. Sacrifice the creature when you lose control of Seraph.



Color Identity: W,White
Printings:
Fifth Edition (Rare)

Foreign Names:

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Shichifukujin Dragon

Summon Dragon   {6}{R}{R}{R} (9)

When Shichifukujin Dragon comes into play, put seven +1/+1 counters on it.
{R}{R}{R}, Sacrifice two +1/+1 counters: Put three +1/+1 counters on Shichifukujin Dragon at end of turn. Play this ability as a sorcery.



Color Identity: R,Red
Printings:
Celebration Cards (Rare)

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Snapping Drake

Creature Drake   3 / 2   {3}{U} (4)

Flying (This creature can't be blocked except by creatures with flying or reach.)



Color Identity: U,Blue

Snow-Covered Plains

Basic Snow Land Plains   (0)

({t}: Add {W}.)



Color Identity: White
Printings:
Modern Horizons (Common)

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Formats:

No results found.
Bummer

121 cards found.